rustmax::cxx::core::ops

Struct RangeToInclusive

1.26.0 · Source
pub struct RangeToInclusive<Idx> {
    pub end: Idx,
}
Expand description

A range only bounded inclusively above (..=end).

The RangeToInclusive ..=end contains all values with x <= end. It cannot serve as an Iterator because it doesn’t have a starting point.

§Examples

The ..=end syntax is a RangeToInclusive:

assert_eq!((..=5), std::ops::RangeToInclusive{ end: 5 });

It does not have an IntoIterator implementation, so you can’t use it in a for loop directly. This won’t compile:

// error[E0277]: the trait bound `std::ops::RangeToInclusive<{integer}>:
// std::iter::Iterator` is not satisfied
for i in ..=5 {
    // ...
}

When used as a slicing index, RangeToInclusive produces a slice of all array elements up to and including the index indicated by end.

let arr = [0, 1, 2, 3, 4];
assert_eq!(arr[ ..  ], [0, 1, 2, 3, 4]);
assert_eq!(arr[ .. 3], [0, 1, 2      ]);
assert_eq!(arr[ ..=3], [0, 1, 2, 3   ]); // This is a `RangeToInclusive`
assert_eq!(arr[1..  ], [   1, 2, 3, 4]);
assert_eq!(arr[1.. 3], [   1, 2      ]);
assert_eq!(arr[1..=3], [   1, 2, 3   ]);

Fields§

§end: Idx

The upper bound of the range (inclusive)

Implementations§

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impl<Idx> RangeToInclusive<Idx>
where Idx: PartialOrd,

1.35.0 · Source

pub fn contains<U>(&self, item: &U) -> bool
where Idx: PartialOrd<U>, U: PartialOrd<Idx> + ?Sized,

Returns true if item is contained in the range.

§Examples
assert!( (..=5).contains(&-1_000_000_000));
assert!( (..=5).contains(&5));
assert!(!(..=5).contains(&6));

assert!( (..=1.0).contains(&1.0));
assert!(!(..=1.0).contains(&f32::NAN));
assert!(!(..=f32::NAN).contains(&0.5));

Trait Implementations§

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impl<A> Arbitrary for RangeToInclusive<A>
where A: Arbitrary,

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type Parameters = <A as Arbitrary>::Parameters

The type of parameters that arbitrary_with accepts for configuration of the generated Strategy. Parameters must implement Default.
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type Strategy = Map<<A as Arbitrary>::Strategy, fn(_: A) -> RangeToInclusive<A>>

The type of Strategy used to generate values of type Self.
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fn arbitrary_with( args: <RangeToInclusive<A> as Arbitrary>::Parameters, ) -> <RangeToInclusive<A> as Arbitrary>::Strategy

Generates a Strategy for producing arbitrary values of type the implementing type (Self). The strategy is passed the arguments given in args. Read more
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fn arbitrary() -> Self::Strategy

Generates a Strategy for producing arbitrary values of type the implementing type (Self). Read more
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impl<A> ArbitraryF1<A> for RangeToInclusive<A>
where A: Debug + 'static,

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type Parameters = ()

The type of parameters that lift1_with accepts for configuration of the lifted and generated Strategy. Parameters must implement Default.
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fn lift1_with<S>( base: S, _args: <RangeToInclusive<A> as ArbitraryF1<A>>::Parameters, ) -> BoxedStrategy<RangeToInclusive<A>>
where S: Strategy<Value = A> + 'static,

Lifts a given Strategy to a new Strategy for the (presumably) bigger type. This is useful for lifting a Strategy for SomeType to a container such as Vec of SomeType. The composite strategy is passed the arguments given in args. Read more
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fn lift1<AS>(base: AS) -> BoxedStrategy<Self>
where AS: Strategy<Value = A> + 'static,

Lifts a given Strategy to a new Strategy for the (presumably) bigger type. This is useful for lifting a Strategy for SomeType to a container such as Vec<SomeType>. Read more
1.26.0 · Source§

impl<Idx> Clone for RangeToInclusive<Idx>
where Idx: Clone,

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fn clone(&self) -> RangeToInclusive<Idx>

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<C1, C2> ContainsToken<C1> for RangeToInclusive<C2>
where C1: AsChar, C2: AsChar + Clone,

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fn contains_token(&self, token: C1) -> bool

Returns true if self contains the token
1.26.0 · Source§

impl<Idx> Debug for RangeToInclusive<Idx>
where Idx: Debug,

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fn fmt(&self, fmt: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl From<RangeToInclusive<i64>> for ValueParser

Create an i64 ValueParser from a ..=M range

See RangedI64ValueParser for more control over the output type.

See also RangedU64ValueParser

§Examples

let mut cmd = clap::Command::new("raw")
    .arg(
        clap::Arg::new("port")
            .long("port")
            .value_parser(..=3000)
            .action(clap::ArgAction::Set)
            .required(true)
    );

let m = cmd.try_get_matches_from_mut(["cmd", "--port", "80"]).unwrap();
let port: i64 = *m.get_one("port")
    .expect("required");
assert_eq!(port, 80);
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fn from(value: RangeToInclusive<i64>) -> ValueParser

Converts to this type from the input type.
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impl From<RangeToInclusive<usize>> for Range

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fn from(range: RangeToInclusive<usize>) -> Range

Converts to this type from the input type.
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impl From<RangeToInclusive<usize>> for SizeRange

Given ..=high, then a size range [0, high] is the result.

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fn from(high: RangeToInclusive<usize>) -> SizeRange

Converts to this type from the input type.
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impl From<RangeToInclusive<usize>> for ValueRange

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fn from(range: RangeToInclusive<usize>) -> ValueRange

Converts to this type from the input type.
1.26.0 · Source§

impl<Idx> Hash for RangeToInclusive<Idx>
where Idx: Hash,

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fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Index<RangeToInclusive<usize>> for BStr

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type Output = BStr

The returned type after indexing.
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fn index(&self, r: RangeToInclusive<usize>) -> &BStr

Performs the indexing (container[index]) operation. Read more
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impl Index<RangeToInclusive<usize>> for BStr

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type Output = BStr

The returned type after indexing.
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fn index(&self, r: RangeToInclusive<usize>) -> &BStr

Performs the indexing (container[index]) operation. Read more
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impl Index<RangeToInclusive<usize>> for Bytes

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type Output = Bytes

The returned type after indexing.
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fn index(&self, r: RangeToInclusive<usize>) -> &Bytes

Performs the indexing (container[index]) operation. Read more
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impl<K, V, S> Index<RangeToInclusive<usize>> for IndexMap<K, V, S>

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type Output = Slice<K, V>

The returned type after indexing.
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fn index( &self, range: RangeToInclusive<usize>, ) -> &<IndexMap<K, V, S> as Index<RangeToInclusive<usize>>>::Output

Performs the indexing (container[index]) operation. Read more
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impl<T, S> Index<RangeToInclusive<usize>> for IndexSet<T, S>

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type Output = Slice<T>

The returned type after indexing.
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fn index( &self, range: RangeToInclusive<usize>, ) -> &<IndexSet<T, S> as Index<RangeToInclusive<usize>>>::Output

Performs the indexing (container[index]) operation. Read more
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impl<K, V> Index<RangeToInclusive<usize>> for Slice<K, V>

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type Output = Slice<K, V>

The returned type after indexing.
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fn index(&self, range: RangeToInclusive<usize>) -> &Slice<K, V>

Performs the indexing (container[index]) operation. Read more
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impl<T> Index<RangeToInclusive<usize>> for Slice<T>

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type Output = Slice<T>

The returned type after indexing.
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fn index( &self, range: RangeToInclusive<usize>, ) -> &<Slice<T> as Index<RangeToInclusive<usize>>>::Output

Performs the indexing (container[index]) operation. Read more
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impl Index<RangeToInclusive<usize>> for UninitSlice

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type Output = UninitSlice

The returned type after indexing.
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fn index(&self, index: RangeToInclusive<usize>) -> &UninitSlice

Performs the indexing (container[index]) operation. Read more
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impl IndexMut<RangeToInclusive<usize>> for BStr

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fn index_mut(&mut self, r: RangeToInclusive<usize>) -> &mut BStr

Performs the mutable indexing (container[index]) operation. Read more
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impl<K, V, S> IndexMut<RangeToInclusive<usize>> for IndexMap<K, V, S>

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fn index_mut( &mut self, range: RangeToInclusive<usize>, ) -> &mut <IndexMap<K, V, S> as Index<RangeToInclusive<usize>>>::Output

Performs the mutable indexing (container[index]) operation. Read more
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impl<K, V> IndexMut<RangeToInclusive<usize>> for Slice<K, V>

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fn index_mut(&mut self, range: RangeToInclusive<usize>) -> &mut Slice<K, V>

Performs the mutable indexing (container[index]) operation. Read more
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impl IndexMut<RangeToInclusive<usize>> for UninitSlice

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fn index_mut(&mut self, index: RangeToInclusive<usize>) -> &mut UninitSlice

Performs the mutable indexing (container[index]) operation. Read more
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impl<I> IteratorIndex<I> for RangeToInclusive<usize>
where I: Iterator,

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type Output = Take<I>

The type returned for this type of index.
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fn index(self, iter: I) -> <RangeToInclusive<usize> as IteratorIndex<I>>::Output

Returns an adapted iterator for the current index. Read more
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impl<I> IteratorIndex<I> for RangeToInclusive<usize>
where I: Iterator,

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type Output = Take<I>

The type returned for this type of index.
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fn index(self, iter: I) -> <RangeToInclusive<usize> as IteratorIndex<I>>::Output

Returns an adapted iterator for the current index. Read more
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impl NomRange<usize> for RangeToInclusive<usize>

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type Saturating = Range<usize>

The saturating iterator type.
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type Bounded = Range<usize>

The bounded iterator type.
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fn bounds(&self) -> (Bound<usize>, Bound<usize>)

Returns the bounds of this range.
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fn contains(&self, item: &usize) -> bool

true if item is contained in the range.
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fn is_inverted(&self) -> bool

true if the range is inverted.
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fn saturating_iter( &self, ) -> <RangeToInclusive<usize> as NomRange<usize>>::Saturating

Creates a saturating iterator. A saturating iterator counts the number of iterations starting from 0 up to the upper bound of this range. If the upper bound is infinite the iterator saturates at the largest representable value of its type and returns it for all further elements.
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fn bounded_iter(&self) -> <RangeToInclusive<usize> as NomRange<usize>>::Bounded

Creates a bounded iterator. A bounded iterator counts the number of iterations starting from 0 up to the upper bound of this range. If the upper bounds is infinite the iterator counts up until the amount of iterations has reached the largest representable value of its type and then returns None for all further elements.
1.26.0 · Source§

impl<Idx> PartialEq for RangeToInclusive<Idx>
where Idx: PartialEq,

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fn eq(&self, other: &RangeToInclusive<Idx>) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
1.28.0 · Source§

impl<T> RangeBounds<T> for RangeToInclusive<&T>

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fn start_bound(&self) -> Bound<&T>

Start index bound. Read more
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fn end_bound(&self) -> Bound<&T>

End index bound. Read more
1.35.0 · Source§

fn contains<U>(&self, item: &U) -> bool
where T: PartialOrd<U>, U: PartialOrd<T> + ?Sized,

Returns true if item is contained in the range. Read more
1.28.0 · Source§

impl<T> RangeBounds<T> for RangeToInclusive<T>

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fn start_bound(&self) -> Bound<&T>

Start index bound. Read more
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fn end_bound(&self) -> Bound<&T>

End index bound. Read more
1.35.0 · Source§

fn contains<U>(&self, item: &U) -> bool
where T: PartialOrd<U>, U: PartialOrd<T> + ?Sized,

Returns true if item is contained in the range. Read more
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impl SampleRange<u128> for RangeToInclusive<u128>

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fn sample_single<R>(self, rng: &mut R) -> Result<u128, Error>
where R: RngCore + ?Sized,

Generate a sample from the given range.
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fn is_empty(&self) -> bool

Check whether the range is empty.
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impl SampleRange<u16> for RangeToInclusive<u16>

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fn sample_single<R>(self, rng: &mut R) -> Result<u16, Error>
where R: RngCore + ?Sized,

Generate a sample from the given range.
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fn is_empty(&self) -> bool

Check whether the range is empty.
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impl SampleRange<u32> for RangeToInclusive<u32>

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fn sample_single<R>(self, rng: &mut R) -> Result<u32, Error>
where R: RngCore + ?Sized,

Generate a sample from the given range.
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fn is_empty(&self) -> bool

Check whether the range is empty.
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impl SampleRange<u64> for RangeToInclusive<u64>

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fn sample_single<R>(self, rng: &mut R) -> Result<u64, Error>
where R: RngCore + ?Sized,

Generate a sample from the given range.
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fn is_empty(&self) -> bool

Check whether the range is empty.
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impl SampleRange<u8> for RangeToInclusive<u8>

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fn sample_single<R>(self, rng: &mut R) -> Result<u8, Error>
where R: RngCore + ?Sized,

Generate a sample from the given range.
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fn is_empty(&self) -> bool

Check whether the range is empty.
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impl SampleRange<usize> for RangeToInclusive<usize>

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fn sample_single<R>(self, rng: &mut R) -> Result<usize, Error>
where R: RngCore + ?Sized,

Generate a sample from the given range.
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fn is_empty(&self) -> bool

Check whether the range is empty.
1.26.0 · Source§

impl<T> SliceIndex<[T]> for RangeToInclusive<usize>

The methods index and index_mut panic if the end of the range is out of bounds.

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type Output = [T]

The output type returned by methods.
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fn get(self, slice: &[T]) -> Option<&[T]>

🔬This is a nightly-only experimental API. (slice_index_methods)
Returns a shared reference to the output at this location, if in bounds.
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fn get_mut(self, slice: &mut [T]) -> Option<&mut [T]>

🔬This is a nightly-only experimental API. (slice_index_methods)
Returns a mutable reference to the output at this location, if in bounds.
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unsafe fn get_unchecked(self, slice: *const [T]) -> *const [T]

🔬This is a nightly-only experimental API. (slice_index_methods)
Returns a pointer to the output at this location, without performing any bounds checking. Read more
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unsafe fn get_unchecked_mut(self, slice: *mut [T]) -> *mut [T]

🔬This is a nightly-only experimental API. (slice_index_methods)
Returns a mutable pointer to the output at this location, without performing any bounds checking. Read more
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fn index(self, slice: &[T]) -> &[T]

🔬This is a nightly-only experimental API. (slice_index_methods)
Returns a shared reference to the output at this location, panicking if out of bounds.
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fn index_mut(self, slice: &mut [T]) -> &mut [T]

🔬This is a nightly-only experimental API. (slice_index_methods)
Returns a mutable reference to the output at this location, panicking if out of bounds.
1.26.0 · Source§

impl SliceIndex<str> for RangeToInclusive<usize>

Implements substring slicing with syntax &self[..= end] or &mut self[..= end].

Returns a slice of the given string from the byte range [0, end]. Equivalent to &self [0 .. end + 1], except if end has the maximum value for usize.

This operation is O(1).

§Panics

Panics if end does not point to the ending byte offset of a character (end + 1 is either a starting byte offset as defined by is_char_boundary, or equal to len), or if end >= len.

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type Output = str

The output type returned by methods.
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fn get( self, slice: &str, ) -> Option<&<RangeToInclusive<usize> as SliceIndex<str>>::Output>

🔬This is a nightly-only experimental API. (slice_index_methods)
Returns a shared reference to the output at this location, if in bounds.
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fn get_mut( self, slice: &mut str, ) -> Option<&mut <RangeToInclusive<usize> as SliceIndex<str>>::Output>

🔬This is a nightly-only experimental API. (slice_index_methods)
Returns a mutable reference to the output at this location, if in bounds.
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unsafe fn get_unchecked( self, slice: *const str, ) -> *const <RangeToInclusive<usize> as SliceIndex<str>>::Output

🔬This is a nightly-only experimental API. (slice_index_methods)
Returns a pointer to the output at this location, without performing any bounds checking. Read more
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unsafe fn get_unchecked_mut( self, slice: *mut str, ) -> *mut <RangeToInclusive<usize> as SliceIndex<str>>::Output

🔬This is a nightly-only experimental API. (slice_index_methods)
Returns a mutable pointer to the output at this location, without performing any bounds checking. Read more
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fn index( self, slice: &str, ) -> &<RangeToInclusive<usize> as SliceIndex<str>>::Output

🔬This is a nightly-only experimental API. (slice_index_methods)
Returns a shared reference to the output at this location, panicking if out of bounds.
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fn index_mut( self, slice: &mut str, ) -> &mut <RangeToInclusive<usize> as SliceIndex<str>>::Output

🔬This is a nightly-only experimental API. (slice_index_methods)
Returns a mutable reference to the output at this location, panicking if out of bounds.
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impl Strategy for RangeToInclusive<f32>

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type Tree = BinarySearch

The value tree generated by this Strategy.
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type Value = f32

The type of value used by functions under test generated by this Strategy. Read more
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fn new_tree( &self, runner: &mut TestRunner, ) -> Result<<RangeToInclusive<f32> as Strategy>::Tree, Reason>

Generate a new value tree from the given runner. Read more
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fn prop_map<O, F>(self, fun: F) -> Map<Self, F>
where O: Debug, F: Fn(Self::Value) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun. Read more
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fn prop_map_into<O>(self) -> MapInto<Self, O>
where O: Debug, Self: Sized, Self::Value: Into<O>,

Returns a strategy which produces values of type O by transforming Self with Into<O>. Read more
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fn prop_perturb<O, F>(self, fun: F) -> Perturb<Self, F>
where O: Debug, F: Fn(Self::Value, TestRng) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun, which is additionally given a random number generator. Read more
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fn prop_flat_map<S, F>(self, fun: F) -> Flatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies. Read more
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fn prop_ind_flat_map<S, F>(self, fun: F) -> IndFlatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies while considering the new strategies to be independent. Read more
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fn prop_ind_flat_map2<S, F>(self, fun: F) -> IndFlattenMap<Self, F>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Similar to prop_ind_flat_map(), but produces 2-tuples with the input generated from self in slot 0 and the derived strategy in slot 1. Read more
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fn prop_filter<R, F>(self, whence: R, fun: F) -> Filter<Self, F>
where R: Into<Reason>, F: Fn(&Self::Value) -> bool, Self: Sized,

Returns a strategy which only produces values accepted by fun. Read more
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fn prop_filter_map<F, O>( self, whence: impl Into<Reason>, fun: F, ) -> FilterMap<Self, F>
where F: Fn(Self::Value) -> Option<O>, O: Debug, Self: Sized,

Returns a strategy which only produces transformed values where fun returns Some(value) and rejects those where fun returns None. Read more
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fn prop_union(self, other: Self) -> Union<Self>
where Self: Sized,

Returns a strategy which picks uniformly from self and other. Read more
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fn prop_recursive<R, F>( self, depth: u32, desired_size: u32, expected_branch_size: u32, recurse: F, ) -> Recursive<Self::Value, F>
where R: Strategy<Value = Self::Value> + 'static, F: Fn(BoxedStrategy<Self::Value>) -> R, Self: Sized + 'static,

Generate a recursive structure with self items as leaves. Read more
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fn prop_shuffle(self) -> Shuffle<Self>
where Self: Sized, Self::Value: Shuffleable,

Shuffle the contents of the values produced by this strategy. Read more
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fn boxed(self) -> BoxedStrategy<Self::Value>
where Self: Sized + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn sboxed(self) -> SBoxedStrategy<Self::Value>
where Self: Sized + Send + Sync + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn no_shrink(self) -> NoShrink<Self>
where Self: Sized,

Wraps this strategy to prevent values from being subject to shrinking. Read more
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impl Strategy for RangeToInclusive<f64>

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type Tree = BinarySearch

The value tree generated by this Strategy.
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type Value = f64

The type of value used by functions under test generated by this Strategy. Read more
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fn new_tree( &self, runner: &mut TestRunner, ) -> Result<<RangeToInclusive<f64> as Strategy>::Tree, Reason>

Generate a new value tree from the given runner. Read more
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fn prop_map<O, F>(self, fun: F) -> Map<Self, F>
where O: Debug, F: Fn(Self::Value) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun. Read more
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fn prop_map_into<O>(self) -> MapInto<Self, O>
where O: Debug, Self: Sized, Self::Value: Into<O>,

Returns a strategy which produces values of type O by transforming Self with Into<O>. Read more
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fn prop_perturb<O, F>(self, fun: F) -> Perturb<Self, F>
where O: Debug, F: Fn(Self::Value, TestRng) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun, which is additionally given a random number generator. Read more
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fn prop_flat_map<S, F>(self, fun: F) -> Flatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies. Read more
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fn prop_ind_flat_map<S, F>(self, fun: F) -> IndFlatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies while considering the new strategies to be independent. Read more
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fn prop_ind_flat_map2<S, F>(self, fun: F) -> IndFlattenMap<Self, F>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Similar to prop_ind_flat_map(), but produces 2-tuples with the input generated from self in slot 0 and the derived strategy in slot 1. Read more
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fn prop_filter<R, F>(self, whence: R, fun: F) -> Filter<Self, F>
where R: Into<Reason>, F: Fn(&Self::Value) -> bool, Self: Sized,

Returns a strategy which only produces values accepted by fun. Read more
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fn prop_filter_map<F, O>( self, whence: impl Into<Reason>, fun: F, ) -> FilterMap<Self, F>
where F: Fn(Self::Value) -> Option<O>, O: Debug, Self: Sized,

Returns a strategy which only produces transformed values where fun returns Some(value) and rejects those where fun returns None. Read more
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fn prop_union(self, other: Self) -> Union<Self>
where Self: Sized,

Returns a strategy which picks uniformly from self and other. Read more
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fn prop_recursive<R, F>( self, depth: u32, desired_size: u32, expected_branch_size: u32, recurse: F, ) -> Recursive<Self::Value, F>
where R: Strategy<Value = Self::Value> + 'static, F: Fn(BoxedStrategy<Self::Value>) -> R, Self: Sized + 'static,

Generate a recursive structure with self items as leaves. Read more
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fn prop_shuffle(self) -> Shuffle<Self>
where Self: Sized, Self::Value: Shuffleable,

Shuffle the contents of the values produced by this strategy. Read more
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fn boxed(self) -> BoxedStrategy<Self::Value>
where Self: Sized + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn sboxed(self) -> SBoxedStrategy<Self::Value>
where Self: Sized + Send + Sync + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn no_shrink(self) -> NoShrink<Self>
where Self: Sized,

Wraps this strategy to prevent values from being subject to shrinking. Read more
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impl Strategy for RangeToInclusive<i128>

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type Tree = BinarySearch

The value tree generated by this Strategy.
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type Value = i128

The type of value used by functions under test generated by this Strategy. Read more
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fn new_tree( &self, runner: &mut TestRunner, ) -> Result<<RangeToInclusive<i128> as Strategy>::Tree, Reason>

Generate a new value tree from the given runner. Read more
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fn prop_map<O, F>(self, fun: F) -> Map<Self, F>
where O: Debug, F: Fn(Self::Value) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun. Read more
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fn prop_map_into<O>(self) -> MapInto<Self, O>
where O: Debug, Self: Sized, Self::Value: Into<O>,

Returns a strategy which produces values of type O by transforming Self with Into<O>. Read more
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fn prop_perturb<O, F>(self, fun: F) -> Perturb<Self, F>
where O: Debug, F: Fn(Self::Value, TestRng) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun, which is additionally given a random number generator. Read more
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fn prop_flat_map<S, F>(self, fun: F) -> Flatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies. Read more
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fn prop_ind_flat_map<S, F>(self, fun: F) -> IndFlatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies while considering the new strategies to be independent. Read more
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fn prop_ind_flat_map2<S, F>(self, fun: F) -> IndFlattenMap<Self, F>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Similar to prop_ind_flat_map(), but produces 2-tuples with the input generated from self in slot 0 and the derived strategy in slot 1. Read more
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fn prop_filter<R, F>(self, whence: R, fun: F) -> Filter<Self, F>
where R: Into<Reason>, F: Fn(&Self::Value) -> bool, Self: Sized,

Returns a strategy which only produces values accepted by fun. Read more
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fn prop_filter_map<F, O>( self, whence: impl Into<Reason>, fun: F, ) -> FilterMap<Self, F>
where F: Fn(Self::Value) -> Option<O>, O: Debug, Self: Sized,

Returns a strategy which only produces transformed values where fun returns Some(value) and rejects those where fun returns None. Read more
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fn prop_union(self, other: Self) -> Union<Self>
where Self: Sized,

Returns a strategy which picks uniformly from self and other. Read more
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fn prop_recursive<R, F>( self, depth: u32, desired_size: u32, expected_branch_size: u32, recurse: F, ) -> Recursive<Self::Value, F>
where R: Strategy<Value = Self::Value> + 'static, F: Fn(BoxedStrategy<Self::Value>) -> R, Self: Sized + 'static,

Generate a recursive structure with self items as leaves. Read more
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fn prop_shuffle(self) -> Shuffle<Self>
where Self: Sized, Self::Value: Shuffleable,

Shuffle the contents of the values produced by this strategy. Read more
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fn boxed(self) -> BoxedStrategy<Self::Value>
where Self: Sized + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn sboxed(self) -> SBoxedStrategy<Self::Value>
where Self: Sized + Send + Sync + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn no_shrink(self) -> NoShrink<Self>
where Self: Sized,

Wraps this strategy to prevent values from being subject to shrinking. Read more
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impl Strategy for RangeToInclusive<i16>

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type Tree = BinarySearch

The value tree generated by this Strategy.
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type Value = i16

The type of value used by functions under test generated by this Strategy. Read more
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fn new_tree( &self, runner: &mut TestRunner, ) -> Result<<RangeToInclusive<i16> as Strategy>::Tree, Reason>

Generate a new value tree from the given runner. Read more
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fn prop_map<O, F>(self, fun: F) -> Map<Self, F>
where O: Debug, F: Fn(Self::Value) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun. Read more
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fn prop_map_into<O>(self) -> MapInto<Self, O>
where O: Debug, Self: Sized, Self::Value: Into<O>,

Returns a strategy which produces values of type O by transforming Self with Into<O>. Read more
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fn prop_perturb<O, F>(self, fun: F) -> Perturb<Self, F>
where O: Debug, F: Fn(Self::Value, TestRng) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun, which is additionally given a random number generator. Read more
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fn prop_flat_map<S, F>(self, fun: F) -> Flatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies. Read more
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fn prop_ind_flat_map<S, F>(self, fun: F) -> IndFlatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies while considering the new strategies to be independent. Read more
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fn prop_ind_flat_map2<S, F>(self, fun: F) -> IndFlattenMap<Self, F>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Similar to prop_ind_flat_map(), but produces 2-tuples with the input generated from self in slot 0 and the derived strategy in slot 1. Read more
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fn prop_filter<R, F>(self, whence: R, fun: F) -> Filter<Self, F>
where R: Into<Reason>, F: Fn(&Self::Value) -> bool, Self: Sized,

Returns a strategy which only produces values accepted by fun. Read more
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fn prop_filter_map<F, O>( self, whence: impl Into<Reason>, fun: F, ) -> FilterMap<Self, F>
where F: Fn(Self::Value) -> Option<O>, O: Debug, Self: Sized,

Returns a strategy which only produces transformed values where fun returns Some(value) and rejects those where fun returns None. Read more
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fn prop_union(self, other: Self) -> Union<Self>
where Self: Sized,

Returns a strategy which picks uniformly from self and other. Read more
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fn prop_recursive<R, F>( self, depth: u32, desired_size: u32, expected_branch_size: u32, recurse: F, ) -> Recursive<Self::Value, F>
where R: Strategy<Value = Self::Value> + 'static, F: Fn(BoxedStrategy<Self::Value>) -> R, Self: Sized + 'static,

Generate a recursive structure with self items as leaves. Read more
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fn prop_shuffle(self) -> Shuffle<Self>
where Self: Sized, Self::Value: Shuffleable,

Shuffle the contents of the values produced by this strategy. Read more
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fn boxed(self) -> BoxedStrategy<Self::Value>
where Self: Sized + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn sboxed(self) -> SBoxedStrategy<Self::Value>
where Self: Sized + Send + Sync + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn no_shrink(self) -> NoShrink<Self>
where Self: Sized,

Wraps this strategy to prevent values from being subject to shrinking. Read more
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impl Strategy for RangeToInclusive<i32>

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type Tree = BinarySearch

The value tree generated by this Strategy.
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type Value = i32

The type of value used by functions under test generated by this Strategy. Read more
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fn new_tree( &self, runner: &mut TestRunner, ) -> Result<<RangeToInclusive<i32> as Strategy>::Tree, Reason>

Generate a new value tree from the given runner. Read more
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fn prop_map<O, F>(self, fun: F) -> Map<Self, F>
where O: Debug, F: Fn(Self::Value) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun. Read more
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fn prop_map_into<O>(self) -> MapInto<Self, O>
where O: Debug, Self: Sized, Self::Value: Into<O>,

Returns a strategy which produces values of type O by transforming Self with Into<O>. Read more
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fn prop_perturb<O, F>(self, fun: F) -> Perturb<Self, F>
where O: Debug, F: Fn(Self::Value, TestRng) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun, which is additionally given a random number generator. Read more
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fn prop_flat_map<S, F>(self, fun: F) -> Flatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies. Read more
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fn prop_ind_flat_map<S, F>(self, fun: F) -> IndFlatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies while considering the new strategies to be independent. Read more
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fn prop_ind_flat_map2<S, F>(self, fun: F) -> IndFlattenMap<Self, F>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Similar to prop_ind_flat_map(), but produces 2-tuples with the input generated from self in slot 0 and the derived strategy in slot 1. Read more
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fn prop_filter<R, F>(self, whence: R, fun: F) -> Filter<Self, F>
where R: Into<Reason>, F: Fn(&Self::Value) -> bool, Self: Sized,

Returns a strategy which only produces values accepted by fun. Read more
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fn prop_filter_map<F, O>( self, whence: impl Into<Reason>, fun: F, ) -> FilterMap<Self, F>
where F: Fn(Self::Value) -> Option<O>, O: Debug, Self: Sized,

Returns a strategy which only produces transformed values where fun returns Some(value) and rejects those where fun returns None. Read more
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fn prop_union(self, other: Self) -> Union<Self>
where Self: Sized,

Returns a strategy which picks uniformly from self and other. Read more
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fn prop_recursive<R, F>( self, depth: u32, desired_size: u32, expected_branch_size: u32, recurse: F, ) -> Recursive<Self::Value, F>
where R: Strategy<Value = Self::Value> + 'static, F: Fn(BoxedStrategy<Self::Value>) -> R, Self: Sized + 'static,

Generate a recursive structure with self items as leaves. Read more
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fn prop_shuffle(self) -> Shuffle<Self>
where Self: Sized, Self::Value: Shuffleable,

Shuffle the contents of the values produced by this strategy. Read more
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fn boxed(self) -> BoxedStrategy<Self::Value>
where Self: Sized + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn sboxed(self) -> SBoxedStrategy<Self::Value>
where Self: Sized + Send + Sync + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn no_shrink(self) -> NoShrink<Self>
where Self: Sized,

Wraps this strategy to prevent values from being subject to shrinking. Read more
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impl Strategy for RangeToInclusive<i64>

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type Tree = BinarySearch

The value tree generated by this Strategy.
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type Value = i64

The type of value used by functions under test generated by this Strategy. Read more
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fn new_tree( &self, runner: &mut TestRunner, ) -> Result<<RangeToInclusive<i64> as Strategy>::Tree, Reason>

Generate a new value tree from the given runner. Read more
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fn prop_map<O, F>(self, fun: F) -> Map<Self, F>
where O: Debug, F: Fn(Self::Value) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun. Read more
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fn prop_map_into<O>(self) -> MapInto<Self, O>
where O: Debug, Self: Sized, Self::Value: Into<O>,

Returns a strategy which produces values of type O by transforming Self with Into<O>. Read more
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fn prop_perturb<O, F>(self, fun: F) -> Perturb<Self, F>
where O: Debug, F: Fn(Self::Value, TestRng) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun, which is additionally given a random number generator. Read more
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fn prop_flat_map<S, F>(self, fun: F) -> Flatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies. Read more
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fn prop_ind_flat_map<S, F>(self, fun: F) -> IndFlatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies while considering the new strategies to be independent. Read more
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fn prop_ind_flat_map2<S, F>(self, fun: F) -> IndFlattenMap<Self, F>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Similar to prop_ind_flat_map(), but produces 2-tuples with the input generated from self in slot 0 and the derived strategy in slot 1. Read more
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fn prop_filter<R, F>(self, whence: R, fun: F) -> Filter<Self, F>
where R: Into<Reason>, F: Fn(&Self::Value) -> bool, Self: Sized,

Returns a strategy which only produces values accepted by fun. Read more
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fn prop_filter_map<F, O>( self, whence: impl Into<Reason>, fun: F, ) -> FilterMap<Self, F>
where F: Fn(Self::Value) -> Option<O>, O: Debug, Self: Sized,

Returns a strategy which only produces transformed values where fun returns Some(value) and rejects those where fun returns None. Read more
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fn prop_union(self, other: Self) -> Union<Self>
where Self: Sized,

Returns a strategy which picks uniformly from self and other. Read more
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fn prop_recursive<R, F>( self, depth: u32, desired_size: u32, expected_branch_size: u32, recurse: F, ) -> Recursive<Self::Value, F>
where R: Strategy<Value = Self::Value> + 'static, F: Fn(BoxedStrategy<Self::Value>) -> R, Self: Sized + 'static,

Generate a recursive structure with self items as leaves. Read more
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fn prop_shuffle(self) -> Shuffle<Self>
where Self: Sized, Self::Value: Shuffleable,

Shuffle the contents of the values produced by this strategy. Read more
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fn boxed(self) -> BoxedStrategy<Self::Value>
where Self: Sized + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn sboxed(self) -> SBoxedStrategy<Self::Value>
where Self: Sized + Send + Sync + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn no_shrink(self) -> NoShrink<Self>
where Self: Sized,

Wraps this strategy to prevent values from being subject to shrinking. Read more
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impl Strategy for RangeToInclusive<i8>

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type Tree = BinarySearch

The value tree generated by this Strategy.
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type Value = i8

The type of value used by functions under test generated by this Strategy. Read more
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fn new_tree( &self, runner: &mut TestRunner, ) -> Result<<RangeToInclusive<i8> as Strategy>::Tree, Reason>

Generate a new value tree from the given runner. Read more
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fn prop_map<O, F>(self, fun: F) -> Map<Self, F>
where O: Debug, F: Fn(Self::Value) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun. Read more
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fn prop_map_into<O>(self) -> MapInto<Self, O>
where O: Debug, Self: Sized, Self::Value: Into<O>,

Returns a strategy which produces values of type O by transforming Self with Into<O>. Read more
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fn prop_perturb<O, F>(self, fun: F) -> Perturb<Self, F>
where O: Debug, F: Fn(Self::Value, TestRng) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun, which is additionally given a random number generator. Read more
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fn prop_flat_map<S, F>(self, fun: F) -> Flatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies. Read more
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fn prop_ind_flat_map<S, F>(self, fun: F) -> IndFlatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies while considering the new strategies to be independent. Read more
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fn prop_ind_flat_map2<S, F>(self, fun: F) -> IndFlattenMap<Self, F>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Similar to prop_ind_flat_map(), but produces 2-tuples with the input generated from self in slot 0 and the derived strategy in slot 1. Read more
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fn prop_filter<R, F>(self, whence: R, fun: F) -> Filter<Self, F>
where R: Into<Reason>, F: Fn(&Self::Value) -> bool, Self: Sized,

Returns a strategy which only produces values accepted by fun. Read more
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fn prop_filter_map<F, O>( self, whence: impl Into<Reason>, fun: F, ) -> FilterMap<Self, F>
where F: Fn(Self::Value) -> Option<O>, O: Debug, Self: Sized,

Returns a strategy which only produces transformed values where fun returns Some(value) and rejects those where fun returns None. Read more
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fn prop_union(self, other: Self) -> Union<Self>
where Self: Sized,

Returns a strategy which picks uniformly from self and other. Read more
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fn prop_recursive<R, F>( self, depth: u32, desired_size: u32, expected_branch_size: u32, recurse: F, ) -> Recursive<Self::Value, F>
where R: Strategy<Value = Self::Value> + 'static, F: Fn(BoxedStrategy<Self::Value>) -> R, Self: Sized + 'static,

Generate a recursive structure with self items as leaves. Read more
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fn prop_shuffle(self) -> Shuffle<Self>
where Self: Sized, Self::Value: Shuffleable,

Shuffle the contents of the values produced by this strategy. Read more
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fn boxed(self) -> BoxedStrategy<Self::Value>
where Self: Sized + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn sboxed(self) -> SBoxedStrategy<Self::Value>
where Self: Sized + Send + Sync + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn no_shrink(self) -> NoShrink<Self>
where Self: Sized,

Wraps this strategy to prevent values from being subject to shrinking. Read more
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impl Strategy for RangeToInclusive<isize>

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type Tree = BinarySearch

The value tree generated by this Strategy.
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type Value = isize

The type of value used by functions under test generated by this Strategy. Read more
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fn new_tree( &self, runner: &mut TestRunner, ) -> Result<<RangeToInclusive<isize> as Strategy>::Tree, Reason>

Generate a new value tree from the given runner. Read more
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fn prop_map<O, F>(self, fun: F) -> Map<Self, F>
where O: Debug, F: Fn(Self::Value) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun. Read more
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fn prop_map_into<O>(self) -> MapInto<Self, O>
where O: Debug, Self: Sized, Self::Value: Into<O>,

Returns a strategy which produces values of type O by transforming Self with Into<O>. Read more
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fn prop_perturb<O, F>(self, fun: F) -> Perturb<Self, F>
where O: Debug, F: Fn(Self::Value, TestRng) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun, which is additionally given a random number generator. Read more
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fn prop_flat_map<S, F>(self, fun: F) -> Flatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies. Read more
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fn prop_ind_flat_map<S, F>(self, fun: F) -> IndFlatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies while considering the new strategies to be independent. Read more
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fn prop_ind_flat_map2<S, F>(self, fun: F) -> IndFlattenMap<Self, F>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Similar to prop_ind_flat_map(), but produces 2-tuples with the input generated from self in slot 0 and the derived strategy in slot 1. Read more
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fn prop_filter<R, F>(self, whence: R, fun: F) -> Filter<Self, F>
where R: Into<Reason>, F: Fn(&Self::Value) -> bool, Self: Sized,

Returns a strategy which only produces values accepted by fun. Read more
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fn prop_filter_map<F, O>( self, whence: impl Into<Reason>, fun: F, ) -> FilterMap<Self, F>
where F: Fn(Self::Value) -> Option<O>, O: Debug, Self: Sized,

Returns a strategy which only produces transformed values where fun returns Some(value) and rejects those where fun returns None. Read more
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fn prop_union(self, other: Self) -> Union<Self>
where Self: Sized,

Returns a strategy which picks uniformly from self and other. Read more
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fn prop_recursive<R, F>( self, depth: u32, desired_size: u32, expected_branch_size: u32, recurse: F, ) -> Recursive<Self::Value, F>
where R: Strategy<Value = Self::Value> + 'static, F: Fn(BoxedStrategy<Self::Value>) -> R, Self: Sized + 'static,

Generate a recursive structure with self items as leaves. Read more
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fn prop_shuffle(self) -> Shuffle<Self>
where Self: Sized, Self::Value: Shuffleable,

Shuffle the contents of the values produced by this strategy. Read more
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fn boxed(self) -> BoxedStrategy<Self::Value>
where Self: Sized + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn sboxed(self) -> SBoxedStrategy<Self::Value>
where Self: Sized + Send + Sync + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn no_shrink(self) -> NoShrink<Self>
where Self: Sized,

Wraps this strategy to prevent values from being subject to shrinking. Read more
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impl Strategy for RangeToInclusive<u128>

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type Tree = BinarySearch

The value tree generated by this Strategy.
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type Value = u128

The type of value used by functions under test generated by this Strategy. Read more
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fn new_tree( &self, runner: &mut TestRunner, ) -> Result<<RangeToInclusive<u128> as Strategy>::Tree, Reason>

Generate a new value tree from the given runner. Read more
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fn prop_map<O, F>(self, fun: F) -> Map<Self, F>
where O: Debug, F: Fn(Self::Value) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun. Read more
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fn prop_map_into<O>(self) -> MapInto<Self, O>
where O: Debug, Self: Sized, Self::Value: Into<O>,

Returns a strategy which produces values of type O by transforming Self with Into<O>. Read more
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fn prop_perturb<O, F>(self, fun: F) -> Perturb<Self, F>
where O: Debug, F: Fn(Self::Value, TestRng) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun, which is additionally given a random number generator. Read more
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fn prop_flat_map<S, F>(self, fun: F) -> Flatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies. Read more
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fn prop_ind_flat_map<S, F>(self, fun: F) -> IndFlatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies while considering the new strategies to be independent. Read more
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fn prop_ind_flat_map2<S, F>(self, fun: F) -> IndFlattenMap<Self, F>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Similar to prop_ind_flat_map(), but produces 2-tuples with the input generated from self in slot 0 and the derived strategy in slot 1. Read more
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fn prop_filter<R, F>(self, whence: R, fun: F) -> Filter<Self, F>
where R: Into<Reason>, F: Fn(&Self::Value) -> bool, Self: Sized,

Returns a strategy which only produces values accepted by fun. Read more
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fn prop_filter_map<F, O>( self, whence: impl Into<Reason>, fun: F, ) -> FilterMap<Self, F>
where F: Fn(Self::Value) -> Option<O>, O: Debug, Self: Sized,

Returns a strategy which only produces transformed values where fun returns Some(value) and rejects those where fun returns None. Read more
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fn prop_union(self, other: Self) -> Union<Self>
where Self: Sized,

Returns a strategy which picks uniformly from self and other. Read more
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fn prop_recursive<R, F>( self, depth: u32, desired_size: u32, expected_branch_size: u32, recurse: F, ) -> Recursive<Self::Value, F>
where R: Strategy<Value = Self::Value> + 'static, F: Fn(BoxedStrategy<Self::Value>) -> R, Self: Sized + 'static,

Generate a recursive structure with self items as leaves. Read more
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fn prop_shuffle(self) -> Shuffle<Self>
where Self: Sized, Self::Value: Shuffleable,

Shuffle the contents of the values produced by this strategy. Read more
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fn boxed(self) -> BoxedStrategy<Self::Value>
where Self: Sized + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn sboxed(self) -> SBoxedStrategy<Self::Value>
where Self: Sized + Send + Sync + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn no_shrink(self) -> NoShrink<Self>
where Self: Sized,

Wraps this strategy to prevent values from being subject to shrinking. Read more
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impl Strategy for RangeToInclusive<u16>

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type Tree = BinarySearch

The value tree generated by this Strategy.
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type Value = u16

The type of value used by functions under test generated by this Strategy. Read more
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fn new_tree( &self, runner: &mut TestRunner, ) -> Result<<RangeToInclusive<u16> as Strategy>::Tree, Reason>

Generate a new value tree from the given runner. Read more
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fn prop_map<O, F>(self, fun: F) -> Map<Self, F>
where O: Debug, F: Fn(Self::Value) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun. Read more
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fn prop_map_into<O>(self) -> MapInto<Self, O>
where O: Debug, Self: Sized, Self::Value: Into<O>,

Returns a strategy which produces values of type O by transforming Self with Into<O>. Read more
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fn prop_perturb<O, F>(self, fun: F) -> Perturb<Self, F>
where O: Debug, F: Fn(Self::Value, TestRng) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun, which is additionally given a random number generator. Read more
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fn prop_flat_map<S, F>(self, fun: F) -> Flatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies. Read more
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fn prop_ind_flat_map<S, F>(self, fun: F) -> IndFlatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies while considering the new strategies to be independent. Read more
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fn prop_ind_flat_map2<S, F>(self, fun: F) -> IndFlattenMap<Self, F>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Similar to prop_ind_flat_map(), but produces 2-tuples with the input generated from self in slot 0 and the derived strategy in slot 1. Read more
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fn prop_filter<R, F>(self, whence: R, fun: F) -> Filter<Self, F>
where R: Into<Reason>, F: Fn(&Self::Value) -> bool, Self: Sized,

Returns a strategy which only produces values accepted by fun. Read more
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fn prop_filter_map<F, O>( self, whence: impl Into<Reason>, fun: F, ) -> FilterMap<Self, F>
where F: Fn(Self::Value) -> Option<O>, O: Debug, Self: Sized,

Returns a strategy which only produces transformed values where fun returns Some(value) and rejects those where fun returns None. Read more
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fn prop_union(self, other: Self) -> Union<Self>
where Self: Sized,

Returns a strategy which picks uniformly from self and other. Read more
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fn prop_recursive<R, F>( self, depth: u32, desired_size: u32, expected_branch_size: u32, recurse: F, ) -> Recursive<Self::Value, F>
where R: Strategy<Value = Self::Value> + 'static, F: Fn(BoxedStrategy<Self::Value>) -> R, Self: Sized + 'static,

Generate a recursive structure with self items as leaves. Read more
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fn prop_shuffle(self) -> Shuffle<Self>
where Self: Sized, Self::Value: Shuffleable,

Shuffle the contents of the values produced by this strategy. Read more
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fn boxed(self) -> BoxedStrategy<Self::Value>
where Self: Sized + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn sboxed(self) -> SBoxedStrategy<Self::Value>
where Self: Sized + Send + Sync + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn no_shrink(self) -> NoShrink<Self>
where Self: Sized,

Wraps this strategy to prevent values from being subject to shrinking. Read more
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impl Strategy for RangeToInclusive<u32>

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type Tree = BinarySearch

The value tree generated by this Strategy.
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type Value = u32

The type of value used by functions under test generated by this Strategy. Read more
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fn new_tree( &self, runner: &mut TestRunner, ) -> Result<<RangeToInclusive<u32> as Strategy>::Tree, Reason>

Generate a new value tree from the given runner. Read more
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fn prop_map<O, F>(self, fun: F) -> Map<Self, F>
where O: Debug, F: Fn(Self::Value) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun. Read more
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fn prop_map_into<O>(self) -> MapInto<Self, O>
where O: Debug, Self: Sized, Self::Value: Into<O>,

Returns a strategy which produces values of type O by transforming Self with Into<O>. Read more
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fn prop_perturb<O, F>(self, fun: F) -> Perturb<Self, F>
where O: Debug, F: Fn(Self::Value, TestRng) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun, which is additionally given a random number generator. Read more
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fn prop_flat_map<S, F>(self, fun: F) -> Flatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies. Read more
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fn prop_ind_flat_map<S, F>(self, fun: F) -> IndFlatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies while considering the new strategies to be independent. Read more
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fn prop_ind_flat_map2<S, F>(self, fun: F) -> IndFlattenMap<Self, F>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Similar to prop_ind_flat_map(), but produces 2-tuples with the input generated from self in slot 0 and the derived strategy in slot 1. Read more
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fn prop_filter<R, F>(self, whence: R, fun: F) -> Filter<Self, F>
where R: Into<Reason>, F: Fn(&Self::Value) -> bool, Self: Sized,

Returns a strategy which only produces values accepted by fun. Read more
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fn prop_filter_map<F, O>( self, whence: impl Into<Reason>, fun: F, ) -> FilterMap<Self, F>
where F: Fn(Self::Value) -> Option<O>, O: Debug, Self: Sized,

Returns a strategy which only produces transformed values where fun returns Some(value) and rejects those where fun returns None. Read more
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fn prop_union(self, other: Self) -> Union<Self>
where Self: Sized,

Returns a strategy which picks uniformly from self and other. Read more
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fn prop_recursive<R, F>( self, depth: u32, desired_size: u32, expected_branch_size: u32, recurse: F, ) -> Recursive<Self::Value, F>
where R: Strategy<Value = Self::Value> + 'static, F: Fn(BoxedStrategy<Self::Value>) -> R, Self: Sized + 'static,

Generate a recursive structure with self items as leaves. Read more
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fn prop_shuffle(self) -> Shuffle<Self>
where Self: Sized, Self::Value: Shuffleable,

Shuffle the contents of the values produced by this strategy. Read more
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fn boxed(self) -> BoxedStrategy<Self::Value>
where Self: Sized + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn sboxed(self) -> SBoxedStrategy<Self::Value>
where Self: Sized + Send + Sync + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn no_shrink(self) -> NoShrink<Self>
where Self: Sized,

Wraps this strategy to prevent values from being subject to shrinking. Read more
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impl Strategy for RangeToInclusive<u64>

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type Tree = BinarySearch

The value tree generated by this Strategy.
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type Value = u64

The type of value used by functions under test generated by this Strategy. Read more
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fn new_tree( &self, runner: &mut TestRunner, ) -> Result<<RangeToInclusive<u64> as Strategy>::Tree, Reason>

Generate a new value tree from the given runner. Read more
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fn prop_map<O, F>(self, fun: F) -> Map<Self, F>
where O: Debug, F: Fn(Self::Value) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun. Read more
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fn prop_map_into<O>(self) -> MapInto<Self, O>
where O: Debug, Self: Sized, Self::Value: Into<O>,

Returns a strategy which produces values of type O by transforming Self with Into<O>. Read more
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fn prop_perturb<O, F>(self, fun: F) -> Perturb<Self, F>
where O: Debug, F: Fn(Self::Value, TestRng) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun, which is additionally given a random number generator. Read more
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fn prop_flat_map<S, F>(self, fun: F) -> Flatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies. Read more
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fn prop_ind_flat_map<S, F>(self, fun: F) -> IndFlatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies while considering the new strategies to be independent. Read more
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fn prop_ind_flat_map2<S, F>(self, fun: F) -> IndFlattenMap<Self, F>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Similar to prop_ind_flat_map(), but produces 2-tuples with the input generated from self in slot 0 and the derived strategy in slot 1. Read more
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fn prop_filter<R, F>(self, whence: R, fun: F) -> Filter<Self, F>
where R: Into<Reason>, F: Fn(&Self::Value) -> bool, Self: Sized,

Returns a strategy which only produces values accepted by fun. Read more
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fn prop_filter_map<F, O>( self, whence: impl Into<Reason>, fun: F, ) -> FilterMap<Self, F>
where F: Fn(Self::Value) -> Option<O>, O: Debug, Self: Sized,

Returns a strategy which only produces transformed values where fun returns Some(value) and rejects those where fun returns None. Read more
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fn prop_union(self, other: Self) -> Union<Self>
where Self: Sized,

Returns a strategy which picks uniformly from self and other. Read more
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fn prop_recursive<R, F>( self, depth: u32, desired_size: u32, expected_branch_size: u32, recurse: F, ) -> Recursive<Self::Value, F>
where R: Strategy<Value = Self::Value> + 'static, F: Fn(BoxedStrategy<Self::Value>) -> R, Self: Sized + 'static,

Generate a recursive structure with self items as leaves. Read more
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fn prop_shuffle(self) -> Shuffle<Self>
where Self: Sized, Self::Value: Shuffleable,

Shuffle the contents of the values produced by this strategy. Read more
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fn boxed(self) -> BoxedStrategy<Self::Value>
where Self: Sized + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn sboxed(self) -> SBoxedStrategy<Self::Value>
where Self: Sized + Send + Sync + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn no_shrink(self) -> NoShrink<Self>
where Self: Sized,

Wraps this strategy to prevent values from being subject to shrinking. Read more
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impl Strategy for RangeToInclusive<u8>

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type Tree = BinarySearch

The value tree generated by this Strategy.
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type Value = u8

The type of value used by functions under test generated by this Strategy. Read more
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fn new_tree( &self, runner: &mut TestRunner, ) -> Result<<RangeToInclusive<u8> as Strategy>::Tree, Reason>

Generate a new value tree from the given runner. Read more
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fn prop_map<O, F>(self, fun: F) -> Map<Self, F>
where O: Debug, F: Fn(Self::Value) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun. Read more
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fn prop_map_into<O>(self) -> MapInto<Self, O>
where O: Debug, Self: Sized, Self::Value: Into<O>,

Returns a strategy which produces values of type O by transforming Self with Into<O>. Read more
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fn prop_perturb<O, F>(self, fun: F) -> Perturb<Self, F>
where O: Debug, F: Fn(Self::Value, TestRng) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun, which is additionally given a random number generator. Read more
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fn prop_flat_map<S, F>(self, fun: F) -> Flatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies. Read more
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fn prop_ind_flat_map<S, F>(self, fun: F) -> IndFlatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies while considering the new strategies to be independent. Read more
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fn prop_ind_flat_map2<S, F>(self, fun: F) -> IndFlattenMap<Self, F>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Similar to prop_ind_flat_map(), but produces 2-tuples with the input generated from self in slot 0 and the derived strategy in slot 1. Read more
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fn prop_filter<R, F>(self, whence: R, fun: F) -> Filter<Self, F>
where R: Into<Reason>, F: Fn(&Self::Value) -> bool, Self: Sized,

Returns a strategy which only produces values accepted by fun. Read more
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fn prop_filter_map<F, O>( self, whence: impl Into<Reason>, fun: F, ) -> FilterMap<Self, F>
where F: Fn(Self::Value) -> Option<O>, O: Debug, Self: Sized,

Returns a strategy which only produces transformed values where fun returns Some(value) and rejects those where fun returns None. Read more
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fn prop_union(self, other: Self) -> Union<Self>
where Self: Sized,

Returns a strategy which picks uniformly from self and other. Read more
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fn prop_recursive<R, F>( self, depth: u32, desired_size: u32, expected_branch_size: u32, recurse: F, ) -> Recursive<Self::Value, F>
where R: Strategy<Value = Self::Value> + 'static, F: Fn(BoxedStrategy<Self::Value>) -> R, Self: Sized + 'static,

Generate a recursive structure with self items as leaves. Read more
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fn prop_shuffle(self) -> Shuffle<Self>
where Self: Sized, Self::Value: Shuffleable,

Shuffle the contents of the values produced by this strategy. Read more
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fn boxed(self) -> BoxedStrategy<Self::Value>
where Self: Sized + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn sboxed(self) -> SBoxedStrategy<Self::Value>
where Self: Sized + Send + Sync + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn no_shrink(self) -> NoShrink<Self>
where Self: Sized,

Wraps this strategy to prevent values from being subject to shrinking. Read more
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impl Strategy for RangeToInclusive<usize>

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type Tree = BinarySearch

The value tree generated by this Strategy.
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type Value = usize

The type of value used by functions under test generated by this Strategy. Read more
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fn new_tree( &self, runner: &mut TestRunner, ) -> Result<<RangeToInclusive<usize> as Strategy>::Tree, Reason>

Generate a new value tree from the given runner. Read more
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fn prop_map<O, F>(self, fun: F) -> Map<Self, F>
where O: Debug, F: Fn(Self::Value) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun. Read more
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fn prop_map_into<O>(self) -> MapInto<Self, O>
where O: Debug, Self: Sized, Self::Value: Into<O>,

Returns a strategy which produces values of type O by transforming Self with Into<O>. Read more
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fn prop_perturb<O, F>(self, fun: F) -> Perturb<Self, F>
where O: Debug, F: Fn(Self::Value, TestRng) -> O, Self: Sized,

Returns a strategy which produces values transformed by the function fun, which is additionally given a random number generator. Read more
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fn prop_flat_map<S, F>(self, fun: F) -> Flatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies. Read more
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fn prop_ind_flat_map<S, F>(self, fun: F) -> IndFlatten<Map<Self, F>>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Maps values produced by this strategy into new strategies and picks values from those strategies while considering the new strategies to be independent. Read more
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fn prop_ind_flat_map2<S, F>(self, fun: F) -> IndFlattenMap<Self, F>
where S: Strategy, F: Fn(Self::Value) -> S, Self: Sized,

Similar to prop_ind_flat_map(), but produces 2-tuples with the input generated from self in slot 0 and the derived strategy in slot 1. Read more
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fn prop_filter<R, F>(self, whence: R, fun: F) -> Filter<Self, F>
where R: Into<Reason>, F: Fn(&Self::Value) -> bool, Self: Sized,

Returns a strategy which only produces values accepted by fun. Read more
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fn prop_filter_map<F, O>( self, whence: impl Into<Reason>, fun: F, ) -> FilterMap<Self, F>
where F: Fn(Self::Value) -> Option<O>, O: Debug, Self: Sized,

Returns a strategy which only produces transformed values where fun returns Some(value) and rejects those where fun returns None. Read more
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fn prop_union(self, other: Self) -> Union<Self>
where Self: Sized,

Returns a strategy which picks uniformly from self and other. Read more
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fn prop_recursive<R, F>( self, depth: u32, desired_size: u32, expected_branch_size: u32, recurse: F, ) -> Recursive<Self::Value, F>
where R: Strategy<Value = Self::Value> + 'static, F: Fn(BoxedStrategy<Self::Value>) -> R, Self: Sized + 'static,

Generate a recursive structure with self items as leaves. Read more
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fn prop_shuffle(self) -> Shuffle<Self>
where Self: Sized, Self::Value: Shuffleable,

Shuffle the contents of the values produced by this strategy. Read more
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fn boxed(self) -> BoxedStrategy<Self::Value>
where Self: Sized + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn sboxed(self) -> SBoxedStrategy<Self::Value>
where Self: Sized + Send + Sync + 'static,

Erases the type of this Strategy so it can be passed around as a simple trait object. Read more
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fn no_shrink(self) -> NoShrink<Self>
where Self: Sized,

Wraps this strategy to prevent values from being subject to shrinking. Read more
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impl<'data> TryFrom<&RangeToInclusive<char>> for CodePointInversionList<'data>

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type Error = CodePointInversionListError

The type returned in the event of a conversion error.
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fn try_from( range: &RangeToInclusive<char>, ) -> Result<CodePointInversionList<'data>, <CodePointInversionList<'data> as TryFrom<&RangeToInclusive<char>>>::Error>

Performs the conversion.
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impl<Idx> Copy for RangeToInclusive<Idx>
where Idx: Copy,

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impl<Idx> Eq for RangeToInclusive<Idx>
where Idx: Eq,

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impl<T> OneSidedRange<T> for RangeToInclusive<T>

1.26.0 · Source§

impl<Idx> StructuralPartialEq for RangeToInclusive<Idx>

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impl<Idx> Freeze for RangeToInclusive<Idx>
where Idx: Freeze,

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impl<Idx> RefUnwindSafe for RangeToInclusive<Idx>
where Idx: RefUnwindSafe,

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impl<Idx> Send for RangeToInclusive<Idx>
where Idx: Send,

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impl<Idx> Sync for RangeToInclusive<Idx>
where Idx: Sync,

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impl<Idx> Unpin for RangeToInclusive<Idx>
where Idx: Unpin,

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impl<Idx> UnwindSafe for RangeToInclusive<Idx>
where Idx: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromRef<T> for T
where T: Clone,

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fn from_ref(input: &T) -> T

Converts to this type from a reference to the input type.
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<I> IntoResettable<ValueParser> for I
where I: Into<ValueParser>,

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fn into_resettable(self) -> Resettable<ValueParser>

Convert to the intended resettable type
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impl<I> IntoResettable<ValueRange> for I
where I: Into<ValueRange>,

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fn into_resettable(self) -> Resettable<ValueRange>

Convert to the intended resettable type
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> QuickClone<T> for T
where T: Clone,

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fn C(&self) -> T

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impl<T> QuickToOwned for T
where T: ToOwned,

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type Owned = <T as ToOwned>::Owned

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fn O(&self) -> <T as QuickToOwned>::Owned

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> ErasedDestructor for T
where T: 'static,

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