tower/steer/mod.rs
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//! This module provides functionality to aid managing routing requests between [`Service`]s.
//!
//! # Example
//!
//! [`Steer`] can for example be used to create a router, akin to what you might find in web
//! frameworks.
//!
//! Here, `GET /` will be sent to the `root` service, while all other requests go to `not_found`.
//!
//! ```rust
//! # use std::task::{Context, Poll};
//! # use tower_service::Service;
//! # use futures_util::future::{ready, Ready, poll_fn};
//! # use tower::steer::Steer;
//! # use tower::service_fn;
//! # use tower::util::BoxService;
//! # use tower::ServiceExt;
//! # use std::convert::Infallible;
//! use http::{Request, Response, StatusCode, Method};
//!
//! # #[tokio::main]
//! # async fn main() -> Result<(), Box<dyn std::error::Error>> {
//! // Service that responds to `GET /`
//! let root = service_fn(|req: Request<String>| async move {
//! # assert_eq!(req.uri().path(), "/");
//! let res = Response::new("Hello, World!".to_string());
//! Ok::<_, Infallible>(res)
//! });
//! // We have to box the service so its type gets erased and we can put it in a `Vec` with other
//! // services
//! let root = BoxService::new(root);
//!
//! // Service that responds with `404 Not Found` to all requests
//! let not_found = service_fn(|req: Request<String>| async move {
//! let res = Response::builder()
//! .status(StatusCode::NOT_FOUND)
//! .body(String::new())
//! .expect("response is valid");
//! Ok::<_, Infallible>(res)
//! });
//! // Box that as well
//! let not_found = BoxService::new(not_found);
//!
//! let mut svc = Steer::new(
//! // All services we route between
//! vec![root, not_found],
//! // How we pick which service to send the request to
//! |req: &Request<String>, _services: &[_]| {
//! if req.method() == Method::GET && req.uri().path() == "/" {
//! 0 // Index of `root`
//! } else {
//! 1 // Index of `not_found`
//! }
//! },
//! );
//!
//! // This request will get sent to `root`
//! let req = Request::get("/").body(String::new()).unwrap();
//! let res = svc.ready().await?.call(req).await?;
//! assert_eq!(res.into_body(), "Hello, World!");
//!
//! // This request will get sent to `not_found`
//! let req = Request::get("/does/not/exist").body(String::new()).unwrap();
//! let res = svc.ready().await?.call(req).await?;
//! assert_eq!(res.status(), StatusCode::NOT_FOUND);
//! assert_eq!(res.into_body(), "");
//! #
//! # Ok(())
//! # }
//! ```
use std::task::{Context, Poll};
use std::{collections::VecDeque, fmt, marker::PhantomData};
use tower_service::Service;
/// This is how callers of [`Steer`] tell it which `Service` a `Req` corresponds to.
pub trait Picker<S, Req> {
/// Return an index into the iterator of `Service` passed to [`Steer::new`].
fn pick(&mut self, r: &Req, services: &[S]) -> usize;
}
impl<S, F, Req> Picker<S, Req> for F
where
F: Fn(&Req, &[S]) -> usize,
{
fn pick(&mut self, r: &Req, services: &[S]) -> usize {
self(r, services)
}
}
/// [`Steer`] manages a list of [`Service`]s which all handle the same type of request.
///
/// An example use case is a sharded service.
/// It accepts new requests, then:
/// 1. Determines, via the provided [`Picker`], which [`Service`] the request corresponds to.
/// 2. Waits (in [`Service::poll_ready`]) for *all* services to be ready.
/// 3. Calls the correct [`Service`] with the request, and returns a future corresponding to the
/// call.
///
/// Note that [`Steer`] must wait for all services to be ready since it can't know ahead of time
/// which [`Service`] the next message will arrive for, and is unwilling to buffer items
/// indefinitely. This will cause head-of-line blocking unless paired with a [`Service`] that does
/// buffer items indefinitely, and thus always returns [`Poll::Ready`]. For example, wrapping each
/// component service with a [`Buffer`] with a high enough limit (the maximum number of concurrent
/// requests) will prevent head-of-line blocking in [`Steer`].
///
/// [`Buffer`]: crate::buffer::Buffer
pub struct Steer<S, F, Req> {
router: F,
services: Vec<S>,
not_ready: VecDeque<usize>,
_phantom: PhantomData<Req>,
}
impl<S, F, Req> Steer<S, F, Req> {
/// Make a new [`Steer`] with a list of [`Service`]'s and a [`Picker`].
///
/// Note: the order of the [`Service`]'s is significant for [`Picker::pick`]'s return value.
pub fn new(services: impl IntoIterator<Item = S>, router: F) -> Self {
let services: Vec<_> = services.into_iter().collect();
let not_ready: VecDeque<_> = services.iter().enumerate().map(|(i, _)| i).collect();
Self {
router,
services,
not_ready,
_phantom: PhantomData,
}
}
}
impl<S, Req, F> Service<Req> for Steer<S, F, Req>
where
S: Service<Req>,
F: Picker<S, Req>,
{
type Response = S::Response;
type Error = S::Error;
type Future = S::Future;
fn poll_ready(&mut self, cx: &mut Context<'_>) -> Poll<Result<(), Self::Error>> {
loop {
// must wait for *all* services to be ready.
// this will cause head-of-line blocking unless the underlying services are always ready.
if self.not_ready.is_empty() {
return Poll::Ready(Ok(()));
} else {
if self.services[self.not_ready[0]]
.poll_ready(cx)?
.is_pending()
{
return Poll::Pending;
}
self.not_ready.pop_front();
}
}
}
fn call(&mut self, req: Req) -> Self::Future {
assert!(
self.not_ready.is_empty(),
"Steer must wait for all services to be ready. Did you forget to call poll_ready()?"
);
let idx = self.router.pick(&req, &self.services[..]);
let cl = &mut self.services[idx];
self.not_ready.push_back(idx);
cl.call(req)
}
}
impl<S, F, Req> Clone for Steer<S, F, Req>
where
S: Clone,
F: Clone,
{
fn clone(&self) -> Self {
Self {
router: self.router.clone(),
services: self.services.clone(),
not_ready: self.not_ready.clone(),
_phantom: PhantomData,
}
}
}
impl<S, F, Req> fmt::Debug for Steer<S, F, Req>
where
S: fmt::Debug,
F: fmt::Debug,
{
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
let Self {
router,
services,
not_ready,
_phantom,
} = self;
f.debug_struct("Steer")
.field("router", router)
.field("services", services)
.field("not_ready", not_ready)
.finish()
}
}