pub struct LazyJust<T, F>where
F: Fn() -> T,{ /* private fields */ }
Expand description
A Strategy
which always produces a single value value and never
simplifies. If T
is Clone
, you should use Just
instead.
This is a generalization of Just
and works by calling
the provided Fn () -> T
in .current()
every time. This is not a
very interesting strategy, but is required in cases where T
is
not Clone
. It is also used in proptest_derive
where we can’t
assume that your type is Clone
.
It is important that the function used be pure.
Implementations§
Trait Implementations§
Source§impl<T, F> Strategy for LazyJust<T, F>
impl<T, F> Strategy for LazyJust<T, F>
Source§type Value = T
type Value = T
The type of value used by functions under test generated by this Strategy. Read more
Source§fn new_tree(
&self,
_: &mut TestRunner,
) -> Result<<LazyJust<T, F> as Strategy>::Tree, Reason>
fn new_tree( &self, _: &mut TestRunner, ) -> Result<<LazyJust<T, F> as Strategy>::Tree, Reason>
Generate a new value tree from the given runner. Read more
Source§fn prop_map<O, F>(self, fun: F) -> Map<Self, F>
fn prop_map<O, F>(self, fun: F) -> Map<Self, F>
Returns a strategy which produces values transformed by the function
fun
. Read moreSource§fn prop_map_into<O>(self) -> MapInto<Self, O>
fn prop_map_into<O>(self) -> MapInto<Self, O>
Source§fn prop_perturb<O, F>(self, fun: F) -> Perturb<Self, F>
fn prop_perturb<O, F>(self, fun: F) -> Perturb<Self, F>
Returns a strategy which produces values transformed by the function
fun
, which is additionally given a random number generator. Read moreSource§fn prop_flat_map<S, F>(self, fun: F) -> Flatten<Map<Self, F>>
fn prop_flat_map<S, F>(self, fun: F) -> Flatten<Map<Self, F>>
Maps values produced by this strategy into new strategies and picks
values from those strategies. Read more
Source§fn prop_ind_flat_map<S, F>(self, fun: F) -> IndFlatten<Map<Self, F>>
fn prop_ind_flat_map<S, F>(self, fun: F) -> IndFlatten<Map<Self, F>>
Maps values produced by this strategy into new strategies and picks
values from those strategies while considering the new strategies to be
independent. Read more
Source§fn prop_ind_flat_map2<S, F>(self, fun: F) -> IndFlattenMap<Self, F>
fn prop_ind_flat_map2<S, F>(self, fun: F) -> IndFlattenMap<Self, F>
Similar to
prop_ind_flat_map()
, but produces 2-tuples with the input
generated from self
in slot 0 and the derived strategy in slot 1. Read moreSource§fn prop_filter<R, F>(self, whence: R, fun: F) -> Filter<Self, F>
fn prop_filter<R, F>(self, whence: R, fun: F) -> Filter<Self, F>
Returns a strategy which only produces values accepted by
fun
. Read moreSource§fn prop_filter_map<F, O>(
self,
whence: impl Into<Reason>,
fun: F,
) -> FilterMap<Self, F>
fn prop_filter_map<F, O>( self, whence: impl Into<Reason>, fun: F, ) -> FilterMap<Self, F>
Returns a strategy which only produces transformed values where
fun
returns Some(value)
and rejects those where fun
returns None
. Read moreSource§fn prop_union(self, other: Self) -> Union<Self>where
Self: Sized,
fn prop_union(self, other: Self) -> Union<Self>where
Self: Sized,
Source§fn prop_recursive<R, F>(
self,
depth: u32,
desired_size: u32,
expected_branch_size: u32,
recurse: F,
) -> Recursive<Self::Value, F>
fn prop_recursive<R, F>( self, depth: u32, desired_size: u32, expected_branch_size: u32, recurse: F, ) -> Recursive<Self::Value, F>
Generate a recursive structure with
self
items as leaves. Read moreSource§fn prop_shuffle(self) -> Shuffle<Self>
fn prop_shuffle(self) -> Shuffle<Self>
Shuffle the contents of the values produced by this strategy. Read more
Source§fn boxed(self) -> BoxedStrategy<Self::Value>where
Self: Sized + 'static,
fn boxed(self) -> BoxedStrategy<Self::Value>where
Self: Sized + 'static,
Erases the type of this
Strategy
so it can be passed around as a
simple trait object. Read moreSource§impl<T, F> ValueTree for LazyJust<T, F>
impl<T, F> ValueTree for LazyJust<T, F>
Source§fn simplify(&mut self) -> bool
fn simplify(&mut self) -> bool
Attempts to simplify the current value. Notionally, this sets the
“high” value to the current value, and the current value to a “halfway
point” between high and low, rounding towards low. Read more
Source§fn complicate(&mut self) -> bool
fn complicate(&mut self) -> bool
Attempts to partially undo the last simplification. Notionally, this
sets the “low” value to one plus the current value, and the current
value to a “halfway point” between high and the new low, rounding
towards low. Read more
impl<T, F> Copy for LazyJust<T, F>
Auto Trait Implementations§
impl<T, F> Freeze for LazyJust<T, F>where
F: Freeze,
impl<T, F> RefUnwindSafe for LazyJust<T, F>where
F: RefUnwindSafe,
impl<T, F> Send for LazyJust<T, F>where
F: Send,
impl<T, F> Sync for LazyJust<T, F>where
F: Sync,
impl<T, F> Unpin for LazyJust<T, F>where
F: Unpin,
impl<T, F> UnwindSafe for LazyJust<T, F>where
F: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more